Emerging adults and the domestication of console-based video games in the homeReport as inadecuate




Emerging adults and the domestication of console-based video games in the home - Download this document for free, or read online. Document in PDF available to download.

Emerging adults, Video games, Domestication, Technology, Home, Phenomenology, Domestic

Noble, Joshua

Supervisor and department: Adria, Marco Communication and Technology

Examining committee member and department: Bakardjieva, Maria Communications and Culture Guardado, Martin Applied Linguistics Curry, Ann Communication and Technology Varsava, Jerry English and Film Studies

Department: Faculty of Extension

Specialization: Communications and Technology

Date accepted: 2014-01-28T10:05:50Z

Graduation date: 2014-06

Degree: Master of Arts

Degree level: Master's

Abstract: Ten emerging adults were interviewed about their experiences of console-based video games in their domestic context. Emerging adults were chosen because they constitute the first generation of video game natives, the first generation to grow up with video games as a ubiquitous piece of Everyday Life. Interviews were employed to better understand the domestication styles that emerging adults had experienced. These experiences served to develop themes around the four components of domestication appropriation, objectification, incorporation, conversion as well as around the domestication dynamics between technological native children and technological immigrant parents. The results found that domestication of video games is a complex process that takes a variety of shapes in various domestic spaces. For the reader interested in how video games specifically, technology generally, is domesticated in negotiations between technological native children and technological immigrant parents this thesis offers a rich articulation and set of themes.

Language: English

DOI: doi:10.7939-R37659P91

Rights: Permission is hereby granted to the University of Alberta Libraries to reproduce single copies of this thesis and to lend or sell such copies for private, scholarly or scientific research purposes only. Where the thesis is converted to, or otherwise made available in digital form, the University of Alberta will advise potential users of the thesis of these terms. The author reserves all other publication and other rights in association with the copyright in the thesis and, except as herein before provided, neither the thesis nor any substantial portion thereof may be printed or otherwise reproduced in any material form whatsoever without the author's prior written permission.





Author: Noble, Joshua

Source: https://era.library.ualberta.ca/


Teaser



University of Alberta Emerging adults and the domestication of console-based video games in the home by Joshua Noble A thesis submitted to the Faculty of Graduate Studies and Research in partial fulfillment of the requirements for the degree of Master of Arts in Communication and Technology Faculty of Extension © Joshua Noble Spring 2014 Edmonton, Alberta Permission is hereby granted to the University of Alberta Libraries to reproduce single copies of this thesis and to lend or sell such copies for private, scholarly or scientific research purposes only.
Where the thesis is converted to, or otherwise made available in digital form, the University of Alberta will advise potential users of the thesis of these terms. The author reserves all other publication and other rights in association with the copyright in the thesis and, except as herein before provided, neither the thesis nor any substantial portion thereof may be printed or otherwise reproduced in any material form whatsoever without the author’s prior written permission. DEDICATION Dedicated to my wonderful wife Vicki; thanks for sticking around while I wrote my Master’s thesis. Oh the streets of Grand Theft Auto San Andreas fill with smoke Doorbell rings I put my controller down and pick it up Shoot some things Later, the darkness hits reboot and the loneliness increases She said shed come back home when I write my Masters thesis -When I write my Master’s Thesis, John K.
Samson ABSTRACT Ten emerging adults were interviewed about their experiences of console-based video games in their domestic context.
Emerging adults were chosen because they constitute the first generation of video game natives, the first generation to grow up with video games as a ubiquitous piece of Everyday Life.
Interviews were employed to better understand the domestication styles that emerging adults had experienced.
These experiences served to develop themes around the four components of domestication (appropriation, ...





Related documents