A Software Engineering Method for the Design of Mixed Reality SystemsReport as inadecuate




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1 LIG Laboratoire d-Informatique de Grenoble - SIGMA LIG - Laboratoire d-Informatique de Grenoble 2 SIGMA LIG - Laboratoire d-Informatique de Grenoble 3 LIG Laboratoire d-Informatique de Grenoble - IIHM LIG - Laboratoire d-Informatique de Grenoble, Inria - Institut National de Recherche en Informatique et en Automatique

Abstract : The domain of Mixed Reality systems is currently making decisive advances on a daily basis. However, the knowledge and know-how of HCI scientists and interaction engineers, used in the design of such systems, is not well understood. This paper addresses this issue by proposing a software engineering method that couples a process for designing Mixed Reality interaction with a process for developing the functional core. Our development method features a Y-shaped development cycle that separates the description of functional requirements and their analysis from the study of technical requirements of the application. These sub-processes produce Business Objects and Interactional Objects, which are connected to produce a complete Mixed Reality system. The whole process is presented via a case study, with a particular emphasis on the design of the interactive solution.





Author: Sophie Dupuy-Chessa - Guillaume Godet-Bar - Jorge-Luis Pérez-Medina - Dominique Rieu - David Juras -

Source: https://hal.archives-ouvertes.fr/



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