A Very Simple Approach for 3-D to 2-D Mapping - Computer Science > GraphicsReport as inadecuate




A Very Simple Approach for 3-D to 2-D Mapping - Computer Science > Graphics - Download this document for free, or read online. Document in PDF available to download.

Abstract: Many times we need to plot 3-D functions e.g., in many scientificcexperiments. To plot this 3-D functions on 2-D screen it requires some kind ofmapping. Though OpenGL, DirectX etc 3-D rendering libraries have made this jobvery simple, still these libraries come with many complex pre- operations thatare simply not intended, also to integrate these libraries with any kind ofsystem is often a tough trial. This article presents a very simple method ofmapping from 3D to 2D, that is free from any complex pre-operation, also itwill work with any graphics system where we have some primitive 2-D graphicsfunction. Also we discuss the inverse transform and how to do basic computergraphics transformations using our coordinate mapping system.



Author: Sandipan Dey, Ajith Abraham, Sugata Sanyal

Source: https://arxiv.org/



DOWNLOAD PDF




Related documents